by Shaun Lawrence
This post is part of the MAUI UI July community series of blog posts and videos, hosted by Matt Goldman. Be sure to check out the other posts in this series!
The aim of this blog series is to have a bit of fun playing around with the .NET MAUI Graphics APIs while also showing how we can make a good looking app. We will be building a game that replicates the old physical sliding puzzles that I used to play with loads as a child.
This series will take us:
From this default app | To this | ||
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The posts in this series are broken down into manageable chunks where we can clearly define our objectives and tick them off as we go.
The source code for the whole series can be fount at:
https://github.com/bijington/sliding-puzzle
Note there there is a separate branch containing the result of each part within this blog series.
Previous | Next |
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Introduction | Creating the application |